Overview
A furious element of escalating damage - it stacks Burn, detonates it, and amplifies every burst.
Slot Pyro into a skill’s primary socket to change that skill’s behavior. Each skill has its own variants, so the element’s general identity is a starting point rather than a complete description of every combination.
No additional world or Ascension restriction is listed for this entry.
Element matchups
These multipliers apply to elemental affinity in the damage formula. Unlisted pairings are neutral (1×). True-damage and skill-specific effects have their own rules.
| Against | Multiplier |
|---|---|
| Hydro | 0.85× |
| Pyro | 1× |
| Geo | 1.15× |
| Aero | 1× |
| Phumi | 1× |
| Kali | 1× |
| Cosmic | 1× |
Fusion recipes
Skill variants
Beam
Burn — Burns for 12% of power every 0.5s for 4s - stacks with other Burns
Barrier
Emberwall — Basic blasts that hit the barrier return as fire shots at the attacker
Shoulder Charge
Flame Breaker — The impact erupts into a flame shockwave - AOE damage around the target and it detonates hazards 25% Chance to Burn for 4s
Second Breath
Ember Breath — Increased ATK for 6s
Energy Surge
Ember Surge — Pyro buffs from skills you cast this hand cycle last 3s longer - the ATK boost included
War Cry
Ember Cry — Fire-infused skills deal a further 10% damage for 15s
Quicken
Emberstep — Halves how long Burn lasts on you - the one already on you and any that lands soon after
Concussive Palm
Ember Palm — Pyro-infused skills hit harder for 5s
Shadow Dance
Cinder Slip — Every slip leaves a cinder on the attacker - Burn 12% of power every 0.5s for 4s
Recover
Ember Ward — Become immune to Burn for 15s
Sword Combo
Cinder Edge — Each sword strike sets the target burning (stacking Burn over 4s)
Grapple
Ember Hook — The tether burns - the target takes damage every 0.3s for as long as it is reeled in
Energy Dagger
Cinder Daggers — Each landed dagger kindles a 4s Burn - burns bite 50% harder into a guarding enemy
Triple Shot
Ember Split — Each landed shot scatters 3 motes - catch one for +5% ATK for 6s
Destructive Shot
Detonating Ember — The shell detonates every Burn on the target at once, for its full remaining DMG and re-kindles Burn 16% of power every 0.5s for 4s
Return Shot
Cinder Arc — Each pass kindles another Burn - 10% of power every 0.5s for 4s
Super Beam
Conflagration — Inflicts Burn for 6s
Punch Kick Combo
Cinder Burst — A landed hit detonates any Burn on the target for its FULL remaining damage at once and sets the target burning for 4s
Power Wave
Ignition Pulse — The pulse ignites - Burn 14% of power every 0.5s for 4s on everything in the ring
Blink Assault
Ember Blink — Your next attack skill has a 50% Chance to Burn on each hit
Smoke Bomb
Cinder Cloud — Burns enemies standing in the cloud for 8% of power every 0.5s
Portal
Ember Gate — Increases the damage of PYRO infused skills that go through the portal
Energy Bomb
Pyre Column — The burst leaves a column of fire that BURNS anything inside it
Fighting Aura
Ember Aura — While the aura burns an enemy that MELEE attacks you has a 15% Chance to Burn for 4s
Advancing Wall
Scorching Wall — Anything that walks through the wall burns for 18% of power every 0.5s for 4s
Guardian's Call
Ember Warden — 35% Chance to guardian attacks have a chance to Burn the enemy for 4s
Shockwave
Emberwash — The shockwaves apply a Burn stack as they pass through enemies
Blast Knuckle
Burn Knuckle — Burn for 4s on contact - the kindling the doubling feeds on For every burn already on the target, add one more - the burns double (capped at the burn's stack max)
Power Stream
Cinder Pools — Leaves fire pools - every tick has a 35% Chance to set an enemy inside burning. Stacks
Spirit Axe
Ember Reaver — 30% Chance to each tick of the vortex has a chance to Burn for 4s
Power Shield
Ember Shield — The shield banks the damage it blocks. A full meter explodes and Burns everything nearby for 6s
Sonic Pillars
Ember Pillars — Enemies that touch a pillar Burn. Stacks
Aureole Crown
Ember Halo — Burn the target each time a sphere strikes
World King's Armor
Unstoppable Wrath — Unstoppable and unstoppably strong - increase ATK +25% for 15s
Tornado
Firestorm — Each pass sets the target Burning for 4s. Stacks
In-game appearance
Captured from Last Attack X’s game renderer.