Overview
Radiant Tyrant is a Boss enemy aligned with PHUMI. Its WARLORD role and attack kit determine the pressure it applies in combat.
Watch the intent icon and windup before responding. A basic attack, charged attack and special do not have the same interaction with your protection.
No additional world or Ascension restriction is listed for this entry.
Base stats
These are the authored base stats, before the encounter’s level, tier, world and Ascension modifiers. They are a reference for comparing the roster, not a prediction of HP in your current run.
| Stat | Value |
|---|---|
| Base HP | 147 |
| Base ATK | 69 |
| Base DEF | 60 |
| Base CRIT RATE | 11% |
| Bonus CRIT DMG | 70% |
Attacks & special skills
Tap
Tyrant Fan
A boss-weight fan of darts across the whole approach.
| Stat | Value |
|---|---|
| Multiplier | 90% |
| Windup | 0.7s |
| Recovery | 2.3s |
Charged
Tyrant Volley
A heavy curving volley — pressure at any range.
| Stat | Value |
|---|---|
| Multiplier | 210% |
| Windup | 1.3s |
| Recovery | 5.2s |
Melee
Sovereign Backhand
A contemptuous close-range backhand.
| Stat | Value |
|---|---|
| Multiplier | 140% |
| Windup | 0.7s |
| Recovery | 1.6s |
Charged Melee
Tyrant Volley
A heavy curving volley — pressure at any range.
| Stat | Value |
|---|---|
| Multiplier | 210% |
| Windup | 1.3s |
| Recovery | 5.2s |
Special skill
Flame Sweep
A sweeping beam that tracks across the arena.
| Stat | Value |
|---|---|
| Windup | 1.4s |
| Cooldown | 12.0s |
| Range | 34m |
Phase 2
Unmaking Wave
A wave that unmakes every field object and wall you have placed.
| Stat | Value |
|---|---|
| Windup | 1.1s |
| Cooldown | 16.0s |
| Range | 999m |
Phase 3
World Cataclysm
The world itself is pulled to a point and let go. A triple vortex sweeps everything the star can reach.
| Stat | Value |
|---|---|
| Windup | 3.2s |
| Cooldown | 18.0s |
| Range | 34m |
Ascension 4+ special
Howling Vortex
Loose a tornado that wanders a 36m band for 4.5s, bouncing off the arena. Every pass hits for 70% power and drags nearby enemies along with it.
| Stat | Value |
|---|---|
| Windup | 1.1s |
| Cooldown | 12.0s |
| Range | 36m |
Combat approach
Use the attack list to learn its windups and recoveries. Keep a defensive option ready when a long channel or a large special is about to begin.
Barrier can provide breathing room against normal hits, but charged attacks and enemy specials break it. Use evasion and positioning for those threats rather than assuming the shield will absorb them.
Read the combat guidesThis enemy family
Tyrant · All appearancesIn-game appearance
Captured from Last Attack X’s game renderer.






