Skill cards · Uncommon

War Cry

12.0s cooldown

Game data 1.6.0 · Reviewed 19 September 2026

Overview

War cry that increases ATK +10% on your Skills for 15.0s

12.0s cooldown

  • Reward pool

Mechanics

Use this skill to support the rest of your hand. Its duration, cooldown and elemental variant determine when it fits into your sequence.

StatValue
Skill multiplier100%
Cooldown12.0s
Windup0.15s
Duration15.0s
Recovery0.2s
Range30m
Width2m
Stationary channel0.0s

Timing values describe the skill itself. Buffs, relics and individual projectile behavior can modify the result.

Upgrades

Upgrade at an Ascension Shrine or take a card upgrade after a boss. The normal card level cap is 3. A Cosmic Super Element raises the effective level by one; a higher displayed rarity does not guarantee another increase to every stat.

LevelRarityMultiplierDurationCooldownEffect
1Uncommon100%15.0s12.0sWar cry that increases ATK +10% on your Skills for 15.0s
2Rare100%17.0s12.0sWar cry that increases ATK +13% on your Skills for 17.0s
3Epic100%19.0s11.0sWar cry that increases ATK +16% on your Skills for 19.0s
4 · CosmicLegendary100%19.0s11.0sWar cry that increases ATK +16% on your Skills for 19.0s

Element variants

A primary element changes this skill’s behavior. The descriptions below resolve the same variant definitions used by the game.

Hydro

Tide Cry

Tide Cry — Water-infused skills deal a further 10% damage for 15s

Applies to YOU when you cast this card.

Pyro

Ember Cry

Ember Cry — Fire-infused skills deal a further 10% damage for 15s

Applies to YOU when you cast this card.

Geo

Stone Cry

Stone Cry — Earth-infused skills deal a further 10% damage for 15s

Applies to YOU when you cast this card.

Aero

Gale Cry

Gale Cry — Wind-infused skills deal a further 10% damage for 15s

Applies to YOU when you cast this card.

Phumi

Radiant Cry

Radiant Cry — Light-infused skills deal a further 10% damage for 15s

Applies to YOU when you cast this card.

Kali

Venom Cry

Venom Cry — Dark-infused skills deal a further 10% damage for 15s

Applies to YOU when you cast this card.

Cosmic

Cosmic Cry

Cosmic Cry — Cosmic-infused skills deal a further 10% damage for 15s

Applies to YOU when you cast this card.

Build considerations

Choose a primary for the effect you need, then a Super Element whose trigger you can reliably activate. A hit-triggered effect suits an attack that connects repeatedly; a first-card or last-card trigger depends on the order in which you use your hand.

Balance your damage options with stamina recovery, healing or protection. Four individually strong cards can still leave you without an answer during a long recovery.

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