Skill cards · Rare

Shockwave

9.0s cooldown

Game data 1.6.0 · Reviewed 19 September 2026

Overview

Fire a blast dealing 120% DMG that bursts into a 95% DMG shockwave, chaining off everything it washes over. Every wave that passes through one of your zones widens it 15%

9.0s cooldown

  • Reward pool

Mechanics

Use the windup and recovery to judge when you can safely commit. The listed multiplier is the skill’s authored value; repeated hits, projectile ticks, elemental effects and your target’s DEF can change the final damage.

StatValue
Skill multiplier120%
Cooldown9.0s
Windup0.17s
Duration0.4s
Recovery0.3s
Range70m
Width2m
Stationary channel0.0s

Timing values describe the skill itself. Buffs, relics and individual projectile behavior can modify the result.

Upgrades

Upgrade at an Ascension Shrine or take a card upgrade after a boss. The normal card level cap is 3. A Cosmic Super Element raises the effective level by one; a higher displayed rarity does not guarantee another increase to every stat.

LevelRarityMultiplierDurationCooldownEffect
1Rare120%0.4s9.0sFire a blast dealing 120% DMG that bursts into a 95% DMG shockwave, chaining off everything it washes over. Every wave that passes through one of your zones widens it 15%
2Epic150%0.4s8.4sFire a blast dealing 150% DMG that bursts into a 125% DMG shockwave, chaining off everything it washes over. Every wave that passes through one of your zones widens it 15%
3Legendary185%0.4s7.8sFire a blast dealing 185% DMG that bursts into a 160% DMG shockwave, chaining off everything it washes over. Every wave that passes through one of your zones widens it 15%
4 · CosmicMythic185%0.4s7.8sFire a blast dealing 185% DMG that bursts into a 160% DMG shockwave, chaining off everything it washes over. Every wave that passes through one of your zones widens it 15%

Element variants

A primary element changes this skill’s behavior. The descriptions below resolve the same variant definitions used by the game.

Hydro

Tidewash

Tidewash — The shockwaves heal you as they pass through you

Applies to YOU when you cast this card.

Pyro

Emberwash

Emberwash — The shockwaves apply a Burn stack as they pass through enemies

Applies to your locked target when you cast this card.

Geo

Stonewash

Stonewash — Each wave lowers the enemy's DEF by 10% for 4s

Applies to your locked target when you cast this card.

Aero

Galewash

Galewash — A shockwave passing through you grants a speed buff The shockwaves push enemies and hazards as they pass

Applies to YOU when you cast this card. Applies to your locked target when you cast this card.

Phumi

Radiantwash

Radiantwash — The shockwaves silence enemies for 6s as they pass

Applies to your locked target when you cast this card.

Kali

Umbralwash

Umbralwash — The shockwaves apply Poison for 6s as they pass

Applies to your locked target when you cast this card.

Cosmic

Starwash

Starwash — The shockwaves grant you a random buff and the enemy a random debuff as they pass A shockwave passing through you grants a random buff

Applies to your locked target when you cast this card. Applies to YOU when you cast this card.

Build considerations

Choose a primary for the effect you need, then a Super Element whose trigger you can reliably activate. A hit-triggered effect suits an attack that connects repeatedly; a first-card or last-card trigger depends on the order in which you use your hand.

Balance your damage options with stamina recovery, healing or protection. Four individually strong cards can still leave you without an answer during a long recovery.

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