Tools

Damage calculator

See how ATK, DEF, skill multiplier and element affinity change a base hit.

Base-hit inputs

What this result includes

This is one base hit, after elemental affinity and DEF mitigation. The normal, glancing and critical results use the current game’s formula and rounding.

Enter your current ATK and the target’s DEF. The attacker’s stat level controls the defense constant; it is not the card’s upgrade level. Player XP leveling is disabled in the current game, so the player normally uses level 1 here.

Multi-hit skills, beam ticks, relics, Super Elements, buffs, damage-over-time effects, true damage and skill-specific overrides require additional calculations. Enemy tier and Ascension scaling are not automatically applied to the input stats.

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