Database

Status effects

A reference for buffs, debuffs and combat effects, using the same names and icons as the game.

28 entries

enemy

Burn

True damage over time that ignores DEF and stacks

enemy

Drenched

Fire rate and movement slowed; stacks up to four times

enemy

Stun

Cannot act or move at all until it ends

both

Freeze

Frozen solid; hits land as criticals. Mash to escape

self

Chilled

Blizzard slow that builds while you hover still; winning a battle shakes it off

enemy

Weaken

Deals less damage; stacks to a hard ceiling

enemy

Vulnerable

Takes more damage from every source; stacks

enemy

Poison

Every attack it lands costs it its own HP

both

Blind

Loses its target and wanders; shots miss outright

both

Knockback

Shoved away from the attacker; slams do bonus damage

enemy

Silence

Cannot use skills or specials at all

enemy

Guard Break

Punches straight through a raised guard

enemy

True DMG

Ignores DEF entirely; nothing reduces it

enemy

DEF Down

Armour cracked; takes more from everything you land

enemy

Whirlwind

Its shots fly off on random bearings

self

Regen

Heals a share of your MAX HP every tick

self

Heal

Restores HP the instant it lands

self

Block

A pool that soaks damage before your HP does

self

Super Armor

Cannot be knocked back or interrupted mid-action

self

Armor

Ordinary hits cannot interrupt your basic melee or blast

self

Evade

Basic shots slip past you automatically

self

Vanish

Invisible until you attack; that attack hits harder

self

Ward

The weather cannot touch you while it holds

both

Immune

Refuses every new negative effect for a window

both

Cleanse

Strips every debuff currently applied

self

Speed Up

Move and fly faster while it lasts

enemy

Bleed

Halves all healing the target receives

self

Slowed

Bubble drift slows your flight; leave the zone or pop it with a wave

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